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Prime directive rpg forums
Prime directive rpg forums













prime directive rpg forums

Providing knowledge of technologies or science ( TOS: " A Private Little War" VOY: " Caretaker").Providing knowledge of other inhabited worlds (even if individuals or governments in the society were already aware of such) to peoples who had not started using warp technology ( TOS: " Bread and Circuses" TNG: " First Contact").( VOY: " Infinite Regress") However, a high-level summary was "no identification of self or mission no interference with the social development of said planet no references to space, other worlds, or advanced civilizations." ( TOS: " Bread and Circuses") The directive provided guidance on what constituted prohibited "interference" with a society, covering such matters as: ( DIS: " The Sanctuary", " There Is A Tide.")Ī complicated order, the Prime Directive had 47 sub-orders by the latter part of the 24th century. In the the 32nd century, following The Burn in 3069, the Emerald Chain flaunted the Prime Directive when it made reckless first contact with species. ( TNG: " Symbiosis" Star Trek: Insurrection VOY: " Prime Factors", " False Profits") ( TOS: " Bread and Circuses" TNG: " Angel One") Despite this, it was occasionally described as a principle of the Federation or its people. The directive remained in effect well into the 24th century and applied to at least Starfleet and Merchant Marine personnel, but specifically did not apply to ordinary Federation citizens. ( ENT: " The Communicator", " Cogenitor" TOS: " A Piece of the Action")

prime directive rpg forums

The fundamental principles were an important part of Earth Starfleet procedures as early as 2152, but it did not go into effect as a General Order until sometime after 2168. ( ENT:, " Civilization", " Dear Doctor", " Carbon Creek") In the end, they decided that interfering with the natural evolutionary course of these two species would go against the "directive" upon which they based their entire mission: to meet new species and attempt peaceful communications, not to "play God". In a foreshadowing of the Prime Directive, Archer commented that eventually, Starfleet would have to "come up with some sort of a doctrine" establishing what Humans should and should not do while exploring space and interacting with other lifeforms. Later in the same year, an ethical dilemma was faced by Captain Archer and Phlox when the Enterprise NX-01 encountered two species, one with a terminal genetic illness and the other without.

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The Vulcans used a series of protocols similar to the Prime Directive as early as 1957 in 2151, Sub-Commander T'Pol suggested to Captain Jonathan Archer that it would be wise for Starfleet to adopt these "Vulcan protocols". However, diplomatic gift exchanges were common and permitted within limits. In those circumstances, the Prime Directive required Starfleet members to take delicate care not to disrupt local culture or customs as they decided whether to join the galactic community. Sometimes, this would involve a small scouting mission with Starfleet representatives sent ahead to establish peaceful diplomatic relations with a few delegates or scientists of that planet, before formally revealing the existence of The Federation to the planet's greater society. Although introducing the concept of alien life would alter the trajectory of any civilization, the Prime Directive permitted initial contact with a species to occur if the civilization was advanced enough technologically, even if they had not yet developed warp. Jean-Luc Picard attempts first contact diplomacy with a pre-warp civilization, the Malcorians (2367)Ī version of the Prime Directive also applied when Starfleet vessels made first contact with new species to establish formal diplomatic relations. ( TOS: " Bread and Circuses", " A Piece of the Action" DIS: " The Vulcan Hello" TAS: " The Magicks of Megas-Tu", " Bem" TNG: " Justice", " Symbiosis", " Who Watches The Watchers", " Redemption", " Homeward" VOY: " Course: Oblivion" Star Trek Into Darkness) Instead, the use and interpretation of the Prime Directive was flexible and varied considerably, depending on the discretion of the captain or commanding officer. The Prime Directive was viewed as so fundamental to Starfleet that officers swore to uphold the Prime Directive, even at the cost of their own life or the lives of their crew, though the literal application of this oath rarely if ever applied. At its core was the philosophical concept that covered personnel should refrain from interfering in the natural, unassisted, development of societies, even if such interference was well-intentioned.

prime directive rpg forums

The Prime Directive, also known as Starfleet General Order 1, the Non-Interference Directive, or the principle of non-interference, was the embodiment of one of Starfleet's most important ethical principles: noninterference with other cultures and civilizations.















Prime directive rpg forums